Sep. 15, 2016 - 10:07 AM ( Edited: Dec. 21, 2017 - 12:09 PM )
Q: You patched one file and linked to a donation site? Really?
A: Few of my mods would match such a description, and some of the ones that do, are part of a much bigger mod. (Example: The character aura mods for TanzLO.) The donation line is a default description for all my mods, as I make many and wanted people to know that I'm accepting donations. (Not that many people care, obviously, by asking stuff like this.) Yes, this means the line is also on my smaller mods, but I'm not putting in some minimum effort and demand people purchase the result. I just thought it would be cool to maybe occasionally buy a sandwich with donations I've received for making mods. If you don't like that, nobody's forcing you to donate. I'm not making people pay for my mods, and most likely never will. I just leave the option available for the few that might want to help out.
Q: Will you add support for this other mod?
A: Generally, yes. If there is mod support to be added, I'll probably add it. At the moment, though, I have to get the rest of my mods updated and uploaded before I start thinking about mod support.
Q: Is this mod compatible with this other mod?
A: If the other mod changes the same thing as my mod, then no. For example, Frackin' Universe already gets rid of player aura, so my "No Player Aura" mod would be redundant. More often than not, though, I haven't tried whatever mod you're asking about, and don't know whether or not it's compatible.
Q: Is this mod compatible with the rest of yours?
A: Unless it's an alternate version, like Subtle Ore Glow and More Subtle Ore Glow, yes. As for other peoples' mods, I can't say. If it changes the same stuff, it's probably not compatible.
Q: Instead of this, can you do this other thing?
A: Probably not. I mainly make mods for myself, and upload them for others to install if they want. And while I will sometimes make exceptions to this, I generally won't make changes unless I see reason to.
Q: Will this work in a vanilla multiplayer server and/or is it just client-side?
A: If I haven't stated in the mod description whether or not it is, just assume it doesn't play nicely with vanilla servers.
Q: Will you upload your mods somewhere not on the Workshop?
A: Yes, once they're updated. If you don't see it here, it's probably coming soon.
Q: Your mod broke my character when I uninstalled it!
A: Mods that teach your character recipes, add blocks, add objects, or add statuseffects generally linger a little when uninstalled. Starbound doesn't load characters with stuff lingering behind. In order to combat this, make sure to trash any items, tiles, objects, and anything with modified statuseffects before uninstalling the mod, and that should probably help. If it doesn't, please don't complain to me. There's nothing I can do.
Q: Such-and-such a thing happened and something broke!
A: Please check the discussion section of each mod for existing bug reports before filing one. If the bug you've experienced is not reported, feel free to start a new thread. Please include a full copy of your Starbound.log from your storage folder, hosted on Pastebin. If you're able to grab a screenshot as well, please do that. Imgur is a host I'd prefer you use, but if you can't, just make sure the picture isn't removed before I'm able to help. If the issue is with other mods, I'll let you know, but there's nothing I can do about those.
Q: Something in general is broken and it's your mod!
A: In the event that it is indeed my mod that's broken, incomplete, or outdated, I'll get around to it. As of Dec. 21, 2017, I just got back from a bit of a hiatus and have been focusing more on my health than Starbound mods. I found I put a bit too much time into those, and let my health slip. So they're lower on the priority list than they used to be, but health is higher.
Tanz Hunger Overhaul
Q: Can you make it so hunger doesn't drain in such-and-such a place?
A: No. Otherwise, you could just spend most of the game at that place and never face hunger. I can slow it in certain places, but won't totally remove it from anywhere.
Q: Can you remove death by starvation?
A: No. What would be the point in having hunger if you were just going to ignore it?
Q: I don't like the slow hunger regen, or the food nerf, and the drain is too slow.
A: So don't use this mod?
Q: Does this mod remove some statuseffects from foods?
A: No. It shouldn't, anyway. I made sure to patch foods with existing statuseffects so that those would stay as well.
Q: Will you remove rotting?
A: No. This mod is to overhaul hunger, not remove things like death by starvation and the rotting mechanic.
Tanz Lighting Overhaul
Q: How does this mod affect performance?
A: Some users may experience minor to major performance decreases after installing Tanz Lighting Overhaul. This is because almost every light in the game will now be trying to cast shadows, and that's a rather heavy task.
Q: Is there anything you can do about the negative effect on performance?
A: No. You can either have every light cast shadows, or have good performance. Unless you have one of those magical machines that can do both.
Q: But I have a good machine, and I still get low FPS.
A: Sorry, man. There's nothing I can do.
Q: This object flashes occasionally, or this object doesn't cast shadows.
A: Read the section on bug reporting, please.
Q: Will you make colored dirt collectable like these rocks?
A: If I am able, yes. But at the moment, I haven't been able to figure out how to do that. Chucklefish has kind of remedied this problem in the 1.0.3 update, where dirt now takes the color of the surrounding dirt.
Q: Can you add these rocks to a store?
A: Probably. While I want to have as many ways to gather these as possible, I don't want it to seem too crazy.
Q: Where's this specific thing? (Armor, ship, whatever.)
A: Probably on its way. This is a work-in-progress, and most things are missing if not using placeholder art. This includes the ship, armor, colors, hair, ship objects, inspection lines, etc. Most likely all using placeholder art at the time of writing.