TanzNukeTerror


Mod FAQ

Sep. 15, 2016 - 10:07 AM
( Edited: Feb. 14, 2019 - 3:03 PM )



General

Q: Why aren't you updating [mod]?

A: There's a lot going on in my life right now. There's things I need to do before I can do the things I want to do, and unfortunately, modding has slipped further behind. I am slowly working on a few things, but can't take the time to upload every change.

I'm also trying to start up a podcast, mainly to get better at editing audio and talking to people. I only really have the mental capacity for one thing at a time, so I'm trying to balance things out.


Q: You patched one file and linked to a donation site? Really?

A: The only mods that match the "patched one file" description, are part of bigger mods. (Example: The character aura mods are parts of TanzLO.) It's a default description in all my mods, to let people know the option is there for them to donate if they want. I have never, and will never lock my mods behind a paywall, so I just leave the option there.


Q: Will you add support for this other mod?

A: Most likely not. I'm just one person who isn't able to work very fast and can't keep track of too many things. Sorry.


Q: Is this mod compatible with this other mod?

A: It depends on the mod. If the other mod does the same thing as the mod in question, they're likely incompatible.


Q: Is this mod compatible with the rest of yours?

A: Unless it's an alternate version, like Subtle Ore Glow and More Subtle Ore Glow, yes.


Q: Instead of this, can you do this other thing?

A: Probably not. I mainly make mods for myself, and upload them for others to install if they want. While I may sometimes make exceptions to this, I generally won't make changes unless I see reason to.


Q: Will this work in a vanilla multiplayer server and/or is it just client-side?

A: Assume all mods are incompatible with vanilla multiplayer unless otherwise stated in the description.


Q: Will you upload your mods somewhere not on the Workshop?

A: If you don't see it here, it's probably coming soon.


Q: Your mod broke my character when I uninstalled it!

A: Mods that teach your character recipes, add blocks, add objects, or add statuseffects generally linger a little when uninstalled. Starbound doesn't load characters with stuff lingering behind. In order to combat this, make sure to trash any items, tiles, objects, and anything with modified statuseffects before uninstalling the mod, and that should probably help. If it doesn't, please don't complain to me. There's nothing I can do.


Q: Such-and-such a thing happened and something broke!

A: Please check the discussion section of each mod for existing bug reports before filing one. If the bug you've experienced is not reported, feel free to start a new thread. Please include a full copy of your Starbound.log from your storage folder, hosted on Pastebin. If you're able to grab a screenshot as well, please do that. Imgur is a host I'd prefer you use, but if you can't, just make sure the picture isn't removed before I'm able to help. If the issue is with other mods, I'll let you know, but there's nothing I can do about those.



Tanz Hunger Overhaul

Q: Can you make it so hunger doesn't drain in such-and-such a place?

A: No. Otherwise, you could just spend most of the game at that place and never face hunger. I can slow it in certain places, but won't totally remove it from anywhere.


Q: Can you remove death by starvation?

A: No. What would be the point in having hunger if you were just going to ignore it?


Q: I don't like the slow hunger regen, or the food nerf, and the drain is too slow.

A: So don't use this mod?


Q: Does this mod remove some statuseffects from foods?

A: No. It shouldn't, anyway. I made sure to patch foods with existing statuseffects so that those would stay as well.


Q: Will you remove rotting?

A: No. This mod is to overhaul hunger, not remove things like death by starvation and the rotting mechanic.


Q: I ate food and it didn't go away and gave me the effect! (or) I ate food and it went away, but didn't give me the effect!

A: I've experienced both these bugs in vanilla Starbound, so as far as I can tell, they're unrelated to this mod.



Tanz Lighting Overhaul

Q: How does this mod affect performance?

A: It depends. Starbound seems to rely on CPU for processing, but GPU for rendering. With every light trying to cast shadows, it'll be a heavier load on your CPU to calculate all that. If you have a lower-end CPU, your computer is likely to struggle.


Q: Is there anything you can do about the negative effect on performance?

A: No. If your performance takes a hit when you have this mod, the only thing you can do is remove it.


Q: But I have a good machine, and I still get low FPS.

A: Sorry, man. There's nothing I can do.


Q: This object flashes occasionally, or this object doesn't cast shadows.

A: Please read 'Such-and-such a thing happened and something broke!' under 'General'.



Rock On

Q: Will you make colored dirt collectable like these rocks?

A: As far as I can tell, it's impossible to do so.


Q: Can you add these rocks to a store?

A: Maybe. I'd like to keep this mod feeling close to vanilla as possible, with seamless removal if you don't like it. Adding recipes or stores may make it harder to do so.



Playable Fenerox

Q: Where's the (armor, ship, etc.)?

A: On its way. This is a work-in-progress, and most things are missing if not using placeholder art. This includes the ship, armor, colors, hair, ship objects, inspection lines, etc. Most likely all using placeholder assets