Sep. 3, 2018 - 12:31 AM
I always find myself wanting ice cream cake. I love ice cream, Oreo cookie crusts, and the fudge layer in some is pretty great. So I ended up making my own recipe for it!
Shopping / Ingredient List: (For a 9" pan)
- Oreos - Doesn't matter what kind. I use 30 of them.
- Unsalted butter - I use ~8 TBSP or ~120g. They weren't level tablespoons, at just under 15g each or something.
- Sweetened condensed milk - I use 200g
- Ice Cream - I use ~2L
- Chocolate - I use 200g
Before You Begin:
- Melt some unsalted butter. You can melt more than you think you'll need, it won't hurt.
- Take the ice cream out of the freezer so it can soften, if you feel you need to.
- Pretty much follow the sections one right after the other, it can be done in 10min. The longest part is the final freeze.
- Blend oreos
- Add melted butter ( ~1 TBSP per every 5 Oreos )
- Mix until it's kinda like wet sand
- Dump into pan
- Gently pack into pan. I like starting from the outside.
- Pop it into the freezer
- Dump 200g of chocolate, 200g of sweetened condensed milk, and ~25g (or ~2 TBSP) melted unsalted butter into the same bowl
- Microwave for about two minutes or until everything's hot and soft
- Mix thoroughly
- Pour onto Oreo crust. It will start to solidify rather quickly.
- Pop it all back into the freezer
The Ice Cream:
- Put several large scoops into a mixing bowl, I filled a whole maybe 8-cup (2L) container with it
- Mash it up until it's very soft and spreadable
- Spread onto fudge
- Pop it all back into the freezer
- Wait ~3 to 4 hours for the ice cream to freeze again, or less if you want very soft ice cream
And that's it! I decorated mine with half Oreos around the top, which acts both as decoration and as portion sizes. Enjoy!
Jul. 10, 2018 - 8:58 PM
Well, a little more so. I was going to write a halfway mark entry at the end of last month, but missed the mark by a bit.
I don't really have much to say this time, but I wanted to keep this page alive. Or, well, as alive as it can be.
I'm continuing to put health first, which feels great so far. I've lost the weight I wanted to lose, and have been focusing on general fitness. I've still got a long way to go, but I'm at least doing better now than I was.
I've got to rewrite my site at some point. I've learned some stuff and can probably do it better if I just start over and only keep some specific parts. If I do it properly, there won't be any noticeable change on the front, but I may update how it looks anyway.
Maybe I'll start posting images here? Who knows.
Jan. 16, 2018 - 1:16 PM
It's been a bit of a ride these last few months, but I'm pretty content with how things have been turning out. Obviously, the biggest part of that was making it easier for me to post here. There's still a few things I have to finish, but that's all stuff I can have finished within the day if I focus on it.
I've been putting health first, this month. And hopefully will continue to do so in the future. It's been difficult watching what I eat and making sure to put in some extra activity when I need to, but I've been generally feeling better because of it. It's a little disappointing to not be able to eat as much of whatever I want, but that's what happens when you're trying to be conscious of that sort of thing.
Putting health first also, unfortunately, means some other stuff gets lower priority. As much as I'd love to work on some of that stuff, like Starbound mods, I have to take care of myself (and my animals) first. I should be able to balance this stuff eventually, but it might take a while to get into the swing of things.
Goals are actually kinda fun. I've been making a few of those over the last few months. They're fairly small, so I don't give myself some crazy goal I have no real way of accomplishing in the short timespan I have a habit of giving myself, but I've been completing them by the deadlines I set so far, so I might move onto bigger ones. I have a year-long one going as well, to get healthy. (And life-long: to stay healthy.)
I'll try not to post too many updates unless it's something I'm able to show, but one of the goals is also to post here more often whenever I do have something to show, so there's that.
Dec. 21, 2017 - 12:24 PM
Took quite a long break from updating here. I didn't have things done the way I wanted, and instead of finishing it, just left it alone. I could still post, but it was just a mess. Fumbling around trying to remember which page does what. Now, it's all organized! I don't have to go through any complicated process to find anything anymore! There's probably a few things left to do, but they're so small I don't even have them on my checklist. I'll probably find and fix them later, but for now, everything's good!
Sep. 15, 2016 - 10:07 AM ( Edited: Dec. 21, 2017 - 12:09 PM )
Q: You patched one file and linked to a donation site? Really?
A: Few of my mods would match such a description, and some of the ones that do, are part of a much bigger mod. (Example: The character aura mods for TanzLO.) The donation line is a default description for all my mods, as I make many and wanted people to know that I'm accepting donations. (Not that many people care, obviously, by asking stuff like this.) Yes, this means the line is also on my smaller mods, but I'm not putting in some minimum effort and demand people purchase the result. I just thought it would be cool to maybe occasionally buy a sandwich with donations I've received for making mods. If you don't like that, nobody's forcing you to donate. I'm not making people pay for my mods, and most likely never will. I just leave the option available for the few that might want to help out.
Q: Will you add support for this other mod?
A: Generally, yes. If there is mod support to be added, I'll probably add it. At the moment, though, I have to get the rest of my mods updated and uploaded before I start thinking about mod support.
Q: Is this mod compatible with this other mod?
A: If the other mod changes the same thing as my mod, then no. For example, Frackin' Universe already gets rid of player aura, so my "No Player Aura" mod would be redundant. More often than not, though, I haven't tried whatever mod you're asking about, and don't know whether or not it's compatible.
Q: Is this mod compatible with the rest of yours?
A: Unless it's an alternate version, like Subtle Ore Glow and More Subtle Ore Glow, yes. As for other peoples' mods, I can't say. If it changes the same stuff, it's probably not compatible.
Q: Instead of this, can you do this other thing?
A: Probably not. I mainly make mods for myself, and upload them for others to install if they want. And while I will sometimes make exceptions to this, I generally won't make changes unless I see reason to.
Q: Will this work in a vanilla multiplayer server and/or is it just client-side?
A: If I haven't stated in the mod description whether or not it is, just assume it doesn't play nicely with vanilla servers.
Q: Will you upload your mods somewhere not on the Workshop?
A: Yes, once they're updated. If you don't see it here, it's probably coming soon.
Q: Your mod broke my character when I uninstalled it!
A: Mods that teach your character recipes, add blocks, add objects, or add statuseffects generally linger a little when uninstalled. Starbound doesn't load characters with stuff lingering behind. In order to combat this, make sure to trash any items, tiles, objects, and anything with modified statuseffects before uninstalling the mod, and that should probably help. If it doesn't, please don't complain to me. There's nothing I can do.
Q: Such-and-such a thing happened and something broke!
A: Please check the discussion section of each mod for existing bug reports before filing one. If the bug you've experienced is not reported, feel free to start a new thread. Please include a full copy of your Starbound.log from your storage folder, hosted on Pastebin. If you're able to grab a screenshot as well, please do that. Imgur is a host I'd prefer you use, but if you can't, just make sure the picture isn't removed before I'm able to help. If the issue is with other mods, I'll let you know, but there's nothing I can do about those.
Q: Something in general is broken and it's your mod!
A: In the event that it is indeed my mod that's broken, incomplete, or outdated, I'll get around to it. As of Dec. 21, 2017, I just got back from a bit of a hiatus and have been focusing more on my health than Starbound mods. I found I put a bit too much time into those, and let my health slip. So they're lower on the priority list than they used to be, but health is higher.
Tanz Hunger Overhaul
Q: Can you make it so hunger doesn't drain in such-and-such a place?
A: No. Otherwise, you could just spend most of the game at that place and never face hunger. I can slow it in certain places, but won't totally remove it from anywhere.
Q: Can you remove death by starvation?
A: No. What would be the point in having hunger if you were just going to ignore it?
Q: I don't like the slow hunger regen, or the food nerf, and the drain is too slow.
A: So don't use this mod?
Q: Does this mod remove some statuseffects from foods?
A: No. It shouldn't, anyway. I made sure to patch foods with existing statuseffects so that those would stay as well.
Q: Will you remove rotting?
A: No. This mod is to overhaul hunger, not remove things like death by starvation and the rotting mechanic.
Tanz Lighting Overhaul
Q: How does this mod affect performance?
A: Some users may experience minor to major performance decreases after installing Tanz Lighting Overhaul. This is because almost every light in the game will now be trying to cast shadows, and that's a rather heavy task.
Q: Is there anything you can do about the negative effect on performance?
A: No. You can either have every light cast shadows, or have good performance. Unless you have one of those magical machines that can do both.
Q: But I have a good machine, and I still get low FPS.
A: Sorry, man. There's nothing I can do.
Q: This object flashes occasionally, or this object doesn't cast shadows.
A: Read the section on bug reporting, please.
Q: Will you make colored dirt collectable like these rocks?
A: If I am able, yes. But at the moment, I haven't been able to figure out how to do that. Chucklefish has kind of remedied this problem in the 1.0.3 update, where dirt now takes the color of the surrounding dirt.
Q: Can you add these rocks to a store?
A: Probably. While I want to have as many ways to gather these as possible, I don't want it to seem too crazy.
Q: Where's this specific thing? (Armor, ship, whatever.)
A: Probably on its way. This is a work-in-progress, and most things are missing if not using placeholder art. This includes the ship, armor, colors, hair, ship objects, inspection lines, etc. Most likely all using placeholder art at the time of writing.